What does prankster do
Does quick guard stop prankster? Quick guard will not affect moves that are given priority by prankster. How much Robux is the prankster face? What Pokemon can learn follow me? Learnt by level up. How do you get a Pokemon's hidden ability? Does Trick Room always go last? Can riolu have prankster? Can Torkoal learn Trick Room? Why does prankster not work on dark types? Does prankster work on recover? Does taunt work on fake out?
Is lucario a legendary? What is the best ability for lucario? What is the best ability for riolu? This website uses cookies to ensure you get the best experience on our website.
More info. OK, understood. Save This Word! See synonyms for prankster on Thesaurus. We could talk until we're blue in the face about this quiz on words for the color "blue," but we think you should take the quiz and find out if you're a whiz at these colorful terms. Words nearby prankster Prandtl number , prang , pranidhana , prank , prankish , prankster , pranky , prao , Prasad , prase , praseodymium.
Words related to prankster prank , rascal , rogue , atrocity , catastrophe , devil , devilment , devilry , evil , fault , friskiness , frolicsomeness , gag , harm , hurt , ill , imp , impishness , injury , misbehavior. However, the two categories of supporter or troll branch off into different directions, as in the methods they support their team or annoy the ever-loving tar out of the opponent vary from prankster to prankster.
In addition, each prankster is capable of taking on several different roles themselves, offering different styles of support or annoyance for their team. It should be noted that any status move used by a prankster can be blocked by Quick Guard. Although it is rarely carried, just be aware. While this is effective, there are other options out there which we will explore to really get a feel of the variety Pranksters have.
Disclaimer: This weeks post will be a bit long, but I promise the read is worth it. With Prankster being such a versatile ability, I want to make sure I give you guys lots of options here that you can use yourself, or to get the wheels turning for your own shenanigans.
This has been a public service announcement. In addition, being only weak to Fairy type attacks is a great plus on the defensive side. Analysis: Seeing as how most teams lead with someone who either sets up hazard, or starts boosting their own stats, this set aims to completely shut them down.
Leading with Taunt prevents them from setting up, and you usually get a free turn out of this since they will try to set up anyway, having them waste a turn.
Will-o-Wisp cripples physical attackers right off the bat, Confuse Ray is just there to troll and hopefully give you some free damage, and recover is there for longevity. Wearing a rocky helmet really wears down physical attackers fast, as they will receive two forms of damage no matter what. If they hit you, they take damage from the helmet and from the burn. Or they hit themselves and then take damage from the burn.
After their taunt wears off simply taunt again to piss them off even further. At this point you can switch out into someone else and most likely get a free switch in since they will either switch out or hurt themselves.
Or you can stay in and just troll until they take themselves down. Other Options: Sableye does not need any direct attacking moves. But if you do not wish to become Taunt fodder which is highly unlikely unless a faster prankster uses Taunt on you , Fake Out is a viable option to get some free damage, while causing them to flinch and break Sturdy, Multiscale and Focus Sashes in the process.
However,since you can only use Fake Out the first turn Sableye is on the field, you are still susceptible to becoming Taunt fodder. Sucker Punch is another viable option for offense, as they literally have to attack you after you Taunt them. Shadow Sneak is good for finishing them off after the residual damage has withered them down, and you can use it more than once as opposed to Fake Out. Foul Play is a good option as mentioned earlier, and that about does it for a physical Sableye.
There is one more set that I have used in the past, but there is a fatal flaw which I will explain. Black Sludge - Wielder loses Sticky Barb - Wielder loses Analysis: This set is designed to cripple one of the opposing pokemon right off the bat by giving them an item they definitely will not like. The best bet is to simply trick on the first turn and cripple them ASAP. If in the off chance they try anyway and guess wrong, they just wasted a turn.
So wait for the right opportunity to place the target on the appropriate victim. Yes, Murkrow has access to prankster, and can utilize it quite effectively as well. Do note that Honchkrow does not get Prankster, as that turns into Moxie upon evolution. The only stipulation here being his main niche is in doubles, as he can provide support directly to a slow yet powerful partner. People will rather aim for the person being supported or set up, as they will be viewed as a more immediate threat than this little guy.
Analysis: This set aims to provide support for a slow partner that can dish out some hefty damage, like Conkeldurr or Ramparados.
Murkrow is the only Prankster to have access to Quash, forcing whoever it wants to go last, bar priority users since they will typically be faster than Murkrow. In addition, Quash can cripple Swift Swimmers and Chlorophyll users, essentially making their ability useless.
A Prankster feather dance greatly protects your team from physical attackers, Roost is for recovery, and the last slot is really up to you.
You can Tailwind to give an immediate speed boost to your partner, Haze can eliminate any set ups on the opposing side but it cancels your stat changes as well so be careful and Mean Look can be used to trap someone who your partner can easily take out.
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