Poptropica when is mystery train




















Now head left to the Dining Car , and ask the Porter about the prune juice. Grab the Notepad , then use the Pencil to reveal an imprint of the orders. If you do that, you'll find out that Nikola Tesla ordered prune juice. Tesla has locked himself in his cabin and he won't talk to you. Head to the Luggage Car. When you arrive, you'll notice that Tesla's suitcase has coal smudges all over it.

Click on it and suddenly, a pair of Scissors is thrown at you. Grab them and go to the Coal Car. Find the Coal Man and ask him about the Coal Smudges. He says he did go for a snack but he didn't go near the luggage and tells you to ask the Porter.

Go to the Vip Car 2 and ask the porter about it. S he confirms that it's true. Now go to the Luggage Car , where you'll find Moreau. Enter the Porter Closet and pick up the Porter Outfit. Put it on and go to Tesla's cabin. He will let you in. When you're in, pick up the jug of prune juice on the table, then click on Tesla. He'll ask you three times to fill his cup, then he will need to go to the bathroom.

While he's gone, check everything at least once, and you'll find the Luggage Key under the bird cage. Then Tesla will come back, and he will tell you to leave. Click on it and Moreau will inform a security guard. Soon a guard appears forcing Tesla to go into the Coal Car. After that, you will deliver the device to Edison's cabin. He'll then remember that the device was running at the time of the theft and it could captured the thief's image.

The footage on the device will show Tesla on the other side of the train during the theft and you will earn a Grainy Picture. Tesla is now in the Coal Car , but the guard is blocking the way. So you have to go into the Luggage Car and go up through the door at the top of the car. Now that you're on top of the train , go to the right jumping from car to car, ducking under the tunnels and jumping over the lights until you find another door on the floor.

Go down through it and you'll land in the Coal Car. There you'll see Tesla chained. Give him the Pencil , and he'll give you a Sketch of His Cabin.

Now go to his cabin. After that, click examine on the cabin sketch, then click use. Use the pencil to circle Tesla's briefcase, that is open. Then go talk to him again. He'll say that briefcase contained his most important invention and he has no idea how did somebody open it, since the key was still around his neck. Go to Erik Weisz 's cabin and ask him about the briefcase. He'll say, with an odd behavior, that he doesn't know anyone like that. Times Reporter about Erik Weisz's odd behavior.

He'll give you a New York Times article. Now head back to Weisz's cabin, but he's not there. Pick up the Lock Pick Bag and Weisz will walk in. Seeing that you know his true identify, Weisz runs away through a ceiling door in his cabin. Jump up there too. Now that you're on top of the train again, he'll run over the car roofs until fall into the Freight Car.

Follow him, and when you land, you'll see something big with a large cloth draped over it and a rope tying the cloth. Use your Scissors to cut the rope and drop the cloth, and you will find Weisz trapped in his famous water tank. And jump when the red is further down, which means a sack is about to get in your way. Make your way to the right until you see a hatch. Talk to him for a while. Exit the coal room to the right. Click on the pencil and finally click on the briefcase to make a circle around it.

Go back to Tesla the way you did before. Talk to him, telling him that the briefcase is open and all. And he has no idea how the case was unlocked. Follow him! Which means… more top of the train traveling.

Making sure to avoid the obstacles, go to the left until you see an opening on the red cart. Use the scissors to reveal Houdini trapped in a water tank. Now, you need to pick those locks, fast. Line up the things using the appropriate shaped pick and line up the line to where the color of the lock thing changes. The first one is easy because the locks are in order, but the others are all mixed up. Take your time to get it right, while still going quick. Go back to the coal room, via the train top, and talk to Tesla.

Ok, now go to the left until you reach the Pinkerton car. You have to be swift to avoid the traps. Jump up the boxes and jump over the first gap and fall down the second gap. Move quickly to the left and exit the Pinkerton car. Grover Cleveland… that guy who became president twice, right? Pick the second dialogue option, and Cleveland will help you piece the clues together. Once the long conversation is over, go and get to that luggage room. Fortunately, the Pinkerton guard has moved the traps out of the way for you, so you can navigate easily.

Keep going until you reach the luggage room. Use the key once again and click on the white cover on the case. After the talk, you will arrive at the fair. Now to get off and stop her from destroying the transformer. Oh wow. She will run off and you got to go after her. The guards will chase after you now.

Quickly go up to the podiums and wait for the first lion to be fed. Do the same with the rest of them. Quickly jump onto the bouncy window awnings and avoid the flames and sharp swords being thrown around. Now, get on the totem poles. Jump from totem pole to totem pole, trying not to fall to the ground.

Once you get to the fourth one, the guards will shake one of the totem poles and knock them over, causing a domino effect. Go left — now! Follow her by climbing ropes and jumping up platforms. Umbrella anyone? Just get back on topic? Jump up the roof of the platform… and swing a rope thing across. Climb up more ropes and jump on more ferris wheel cars. Quickly jump on the rope and swing. Jump up some more carts and corner Frenchy. Talk to George Ferris and give him the transformer.

Looking for more walkthroughs? Check out our Island Help page! These pictures are collected in your Poptropica photo album in the profile section. Click to enlarge. Omg this island is the best.

Probably wont be for a while though. You can just go to the right. This guide is awesome!!! How do you get out of mystery train island after you get to the fair? Oh, no! Sorry for the all-caps, but I just love history… and getting to meet Susan B. Different-colored font, clues, sounds a whole lot like a Phoenix Wright game. A game I could recommend would be Professor Layton. There is a crossover game between Phoenix Wright and the Professor Layton series.

The Professor Layton series is like a visual novel similar to Phoenix Wright but it involves puzzles and lots of it Quite a brain teaser. One of their games has a train as one of their settings for the story. Thomas Ed is telling me to walk around and when i talked to that gut he did not do anything!!!!!!!!!!! Bassicly whever i click on somone all that comes up is the clues they do not speak?? I found a really funny glitch!

Go into the room that says WC on top of it, open the toilet door, and jump on top of the toilet, then close the toilet doors. Your poptropican will randomly fall out of the sky! When the area loads I have already been caught and it tells me to try again. Sounds like an unfortunate glitch — try playing on a different browser, or contact Poptropica support so they can fix it!

A glitch happened to me where even though i collected everything but thomas still hadent finished the device. Go left to the dinning car, but before you accuse the porter ask Susan B. Now ask the porter. Anyway use your pencil to see if you can make out what he wrote down from the imprint on the next page. The sheet will say that Nikola ordered prune juice.

Time to ask him a couple questions. So go talk to the coal miner instead. He admits to getting a snack, so go ask the porter. Time to change your outfit a little. You only need to wear the hat Give Tesla a refill on his prune juice. Just keep looking in random places even the same places over and over is fine! Time to open his bag in the luggage car! And look! The camera is there! Return the device to Edison. Look at the video that the camera had.

You have to talk to Tesla. In the luggage car there is a hatch to the roof of the train. Jump over the hanging bags and duck for the tunnels, until you find the open hatch to the right. Talk to him and then go to his cabin. The difference in the room is that the briefcase is open. Go tell him. Now talk to the only man who knows how to pick locks. His cabin is right next to the WC or bathroom. So go ask the reporter what he thinks.

The reporter gives you an article that leads us to believe that this lock picker is in disguise. Head back to his cabin, where he is not there anymore. Take the bag that he left behind. And surprisingly there is a hatch to the roof in his room. Go up to the roof and to the left, after him.

Then take the sheet off of the big object in the room where you land with the scissors you got. Looks like someone got themselves into a slippery situation. Use the lock picking bag to get him out, before he drowns.

You take each stick and matching the different designs make all of the locks line up. Apparently Mr. You need to find out what he was hiding, but if you want him to talk you have to get him out of there with the lock pick bag. So now you have to get to that last car. So head left and you can finally go in the security car.

Go up, jump over the first hole, go down the next hole, and left, past the guard. If you touch something it could trigger a chain reaction and wake the guard. Go left into the Presidential Suite car.



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